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3.5 dmg playing an undead
3.5 dmg playing an undead




If using a one-handed weapon, picking one with 2 or 3 range will work noticeably better than 1-range items, especially when hitting monsters in a group.

3.5 dmg playing an undead

If you wish to kill a single monster in a group, you should use Vengeance, Sacrifice or Smite to hit just it.Poison damage or Prevent Monster Heal will keep them from healing back during the battle. Using Zeal on a group tends to wear all the monsters down gradually and equally.The next four will alternate between all targets in range. The first strike will always aim at the targeted monster.Synergies: Zeal receives bonus from points spent in:ĭetails: Zeal is a rapid, multi-strike attack with substantial bonuses to attack rating, attack speed, and damage. Holy Bolt was a novelty in early versions of the game, but since synergies were added in v1.09 it’s become potentially quite powerful, both as a killing weapon and a healing skill.Holy Bolt damage can not be resisted, but only affects the Undead.

3.5 dmg playing an undead

This projectile will damage enemy undead monsters, and heal friends.

  • Fist of the Heavens: +50% Magic Damage Per Levelĭetails: A glowing, magical projectile is fired out at a medium rate of speed.
  • Blessed Hammer: +50% Magic Damage Per Level.
  • Synergies: Each point in the following skills boosts the damage or healing of Holy Bolt.
  • Stun lengths are decreased to 1/2 in Nightmare and 1/4 in Hell.
  • Bosses and SuperUniques have a resistance to being stunned, but will be stunned with repeated hits.
  • Smite always hits, so can be very useful against monsters or players with high defense.
  • Smite will steal life (only) when the Life Tap Curse is active on the target.
  • Damage types that do not work with Smite: Life and mana leech, Deadly Strike, elemental damage from Auras, undead damage from Sanctuary, damage from Charms,.
  • Damage types that work with Smite: Crushing Blow and Open Wounds.
  • Only Paladins see the listed Smite damage on shields.
  • Smite’s damage is based on the shield.
  • Smite causes durability loss to the equipped weapon.
  • The speed of smite is based on the equipped weapon.
  • The game will recognize this as PvP, which nullifies experience loss in hell and nightmare difficulties.ĭetails: Smite is a shield bash that damages, stuns, and knocks back the target.
  • It’s possible to kill yourself with Sacrifice, leading to the amusing “Paladin was slain by Paladin.” death message in game.
  • Thus using Sacrifice while at low HP can be fatal, even with sufficient life steal.

    3.5 dmg playing an undead

    Life is reduced before life steal and Life Tap are applied.Due to penalties to life leech in higher difficulties, at least 16% (Nightmare) and 24% (Hell) life leech is required to negate the HP loss.To offset the damage to self, life leech equipment can come in very handy.Each hit landed with this skill inflicts 8% of its damage on the Paladin. Synergies: Points in these skills increase the damage done with Sacrifice.ĭetails: Sacrifice boosts the Paladin’s damage and attack rating substantially, at a cost in blood. Paladin Combat Skills are primarily melee strikes of various types, but Paladins also possess a few magical attacks and some highly-effective shield attacks as well.






    3.5 dmg playing an undead